Threefold

Warming up the colours…

Levels

How to play

  1. Tap the blocks on top. Anything covered by a block above it is dimmed and can't be picked up yet.
  2. Blocks land in the rack. The rack sorts itself, so matching colours sit side by side.
  3. Three of one colour clear. They pop out and add to your score.
  4. Chain them. Clear again within six seconds for a combo multiplier.
  5. Fill every slot with no match and the level ends. Later chapters give you fewer slots.
  6. From level 6 the clock counts down. Clear the board before it hits zero — each match adds two seconds back.
  7. Frosted blocks need a tap to break the ice before you can collect them. That tap still costs you a move.
  8. Wildcards — the rainbow blocks — stand in for any colour, and can set off a chain of matches at once.
  9. Fused blocks show a number that drops with every move. Let one reach zero and it takes ten seconds off your clock.
  10. Every 25th level is a chapter final: an extra layer, an extra colour, and less time.
  11. Finish with tools to spare for three stars. Every level can be solved without them.

Settings

Sound effects

Taps, matches, and fanfares

Background music

A quiet loop while you play

Motion

Turn off if animation bothers you

Shapes on blocks

Tell colours apart by symbol too

Level
1
Blocks
0
Score
0
Time
0:00
Rack0 / 7

Paused

The board is exactly where you left it.

Board cleared

Blocks matched0
Best combo0
Time0:00
Score0

7 / 7

Rack is full

No match among them. Undo a move, or take the board from the top.

1:12

The clock starts now

From level 6 on, every board is timed. Each match you clear buys you two more seconds — keep them coming and the clock keeps moving.